ArcGIS Maps SDK for Game Engines

ArcGIS Maps SDKs for Game Engines

The ArcGIS Maps SDKs for Game Engines (Unity and Unreal Engine) enable developers to build immersive 3D and 2D applications with real-world data. These SDKs provide access to a wide range of geospatial data and services from the ArcGIS platform, allowing developers to create applications that incorporate maps, terrain, and other geospatial features. The SDKs support a variety of use cases, including gaming, simulation, training, and visualization. With the ArcGIS Maps SDKs for Game Engines, developers can create applications for a multitude of platforms, including PC, console, and mobile devices, and XR devices.

My role in these projects was to create sample applications that demonstrate the capabilities of the ArcGIS Maps SDKs for Unity and Unreal Engine. These samples showcase various features of the SDKs, such as loading and displaying 3D data, integrating common GIS workflows with game engine features; such as particle effects, physics, and animations. The samples also illustrate best practices for using the SDKs, including performance optimization techniques and user interface design. In addition to the samples, I also contribute and develop demos for conferences such as the Esri Developer and Technology Summit, Esri User Conference, and GTC. These demos highlight new and upcoming features of the ArcGIS Maps SDKs for Game Engines and provide inspiration for developers looking to build their own applications.

Finally, I frequently work with the bleeding edge Extended Reality (XR) hardware such as the Apple Vision Pro, Meta Quest Headsets, and Magic Leap 2. Additionally, I have built XR applications that run on mobile hardware such as iOS and Android devices. These applications leverage the capabilities of the ArcGIS Maps SDKs for Game Engines to create immersive experiences that blend the digital and physical worlds and give a new way to view Digital Twins.