I'm Mason! I grew up in Redlands, CA; I attended Whittier College for undergrad and Rochester Institute of Technology for graduate school. Both of my degrees are in Game Design and Development.
I currently work at Esri based out of Redlands, CA on the game engines template where I contribute to the ArcGIS Maps SDK for Unity and Unreal Engine plugins. Additionally, I work on the public samples for both SDKs, demonstrating what the capabilities of our plugin are. Finally, I am currently a remote adjunct lecturer for RIT teaching courses on Games and GIS.
I offer a wide variety of skills that I have learned over the course of my career.
My expertise lies in game design using Unity and Unreal Engine; development in C#, C++, and Python; and teaching game development principles.
Additionally, I am an avid photographer on the side.
I have experience working with both Unity and Unreal Engine to create immersive gaming experiences.
I am proficient in C++, C#, and Python as well as the respective varianets of each language for the game engines.
I am currently a remote adjunct lecturer for RIT teaching courses on Games and GIS.
I have a passion for photography and enjoy capturing stunning visuals in my free time.
Unity Development
Unreal Development
Image Collection
VR Game
Unity Development
Unreal Development
Graduate Capstone Project